A downloadable game

This project was developed over 9 months and implements an Intelligent Agent to decide which direction to branch the plot in depending on the player's previous actions.

It works pretty well but is in great need of an improved dataset to function better.

The purpose of the project was to investigate narrative intelligence techniques and develop a prototype that would add complexity to a narrative's discourse to improve player agency, while discovering best practices for improving this style of system, and how it can be best used in future.

Full dissertation and data can be found using the link below:

https://drive.google.com/open?id=1X32-v0uzjxlTBRTJnwwTB9s70OuslHZR

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